Barotrauma game creatures7/31/2023 ![]() ![]() Hammerhead Spawn: Hammerhead spawn are rather harmless to subs and more deadly to divers.a stun stick is recommended to deal with them as guns and harpoon guns are not very effective against them. but they are still very dangerous to players exploring ruins. fractal guardians: Only spawning in ruins they almost are never seen attacking sub.if it is player caused there is a chance that the player still has the husk eggs on them.ĭamage: 10, stuns, causes bleeding, causes husk infection if there is a dead husk (a proper one not a player) you can salvage the husk eggs off of it and mix it with stabilizine to make the husk cure. you'll need to get broad spectrum antibiotics and inject them into yourself. if you're bit there is a chance to survive without a proper cure. you're going to need to kill the husks or contain them. husk outbreak: a heath scanner is very helpful.it is necessary you have a strong gun and a stun stick to kill these. they are over twice as strong as a mudraptor and are faster. For Mantis?: While not seen in standard game play they still exist.a stun stick and/or gun is strongly recommended. they can also break hulls and doors with ease so be careful. mudraptors: mudraptors have relatively high health and damage.Crawlers: Crawlers have low heath and low damage but in large groups they can be very deadly.Then craft the respective fuel rod.ĬONGRATULATIONS YOU DID SOMETHING I'VE NEVER WITNESSED BUT HAVE DONE MY SELF! Until the admin spawned fuel rods Then unwire again.įifth wire one battery to the fabricator and put steel, lead, and uranium, thorium, or fulgerium. Third mine or find uranium ore, thorium ore, or fulgerium from some alien items.įourth rewire the deconstructor and deconstruct the ore to get uranium, thorium, or fulgerium. Secondly wire a battery to the deconstructor and deconstruct empty fuel rods to get lead and steel. you're going into the abyss:drain all the water out, before the depth meter hits 2000m.įIRST VERY IMPORTANT THING: unwire the all the batteries output power, this is very important as some submarines (the default ones) have batteries wired to the main power grid and they will run out very fast!.Only water can put out thermal artifact fires. Fires:you have 3 ways to put out a fire 1.remember to fix hulls and pumps to make the draining faster. opening doors and hatches can help to drain faster. major flooding: you need to drain out the water via pumps.(for 1,2,3,4,5 just go about repairing them with the tools necessary.) (tip: Assess the source of damage and stop it first!) For items like revolvers and syringe guns, the meter displays how much ammo is left, similar to container meters. Items like diving masks and headsets, the meter displays how much capacity is left in the consumable it is using. These meters are similar to the previous meters, but will look different and will always display. Special meters: some containers, like guns and diving masks, have special meters. Try not to confuse full items with empty items as they look similar. ![]() As the capacity decreases the meter will go from green to red and empty to the left, then once its completely empty it will have a black meter. Consumables with full capacity won't display a meter, but once they are used they will display a meter. Consumable items will decrease in capacity as they are used.Īn example of this is using an oxygen tank in a dive mask to breath, or using morphine to heal. 'consumables': some items like oxygen tanks, medicine, and batteries, can be 'consumed'. once the container is completely full the meter will be completely green and fully filled. As the container fills up the capacity meter will turn red then to green and fill up to the right. Containers: some items like toolboxes can contain other items.Įmpty containers will have a black capacity meter. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |